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Dec 30, 2024
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ART - 6667 3D Rendering (3) Focuses on lighting and rendering part of the 3D production pipeline. Explores material qualities such as diffuse, bump, specular, reflection and refraction. Applies various projection techniques to unfold UVs for texture painting.
Covers digital lighting techniques simulating real-life lighting scenario, as well as camera setup to achieve motion blur and depth of field effect. Uses mental ray rendering engine to create photorealistic rendering. Prerequisites: Take ART-6565 Or CPSC-6565 Or IFDI-6565
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